Homerun Miko

Finalist in GWB Game Awards 2021


Role: UI Artist, 2D Concepter and Animator

Tools: Krita, Unity

Overview

Homerun Miko is a puzzle game involving a shrine maiden who loves baseball trying to return balance to the seasons.

Goals

My tasks were to create various 2D assets while collaborating with the team to create a cohesive experience.

Key Assets

Dialogue Box (Process)

Dialogue Box (Final)

Buttons (Process)

Buttons (Final)

Sliders

Sliders (Final)